YouTube Streamer Chat Poll
A live polling idea for YouTube streamers, built around real-time audience interaction rather than passive chat scroll.
See on YouTubeI am Stuart Angel. I have spent decades building software across web, desktop, internal systems, specialist platforms, and independent experiments. This is my place on the web for work, projects, interests, and the parts of life that never fit neatly into a resume.
I am a software engineer first, but not only that. I am also interested in music, games, electronics, cars, prospecting, outdoor life, and the technical details behind how things actually work.
From old platforms and low-level languages through to the modern web, a lot of my technical background came from making things, breaking them, and understanding the machinery underneath.
Government, enterprise, publishing, utilities, recruitment, media, and specialist systems all demand different kinds of discipline. I have worked across that spread and value practical, dependable engineering over fashionable noise.
I still enjoy shipping useful things, exploring side projects, and keeping a place on the web that reflects more than just a list of technologies. AI is becoming a larger part of what I do these days as well, alongside the software, systems, and practical engineering type thing that has always interested me.
The range of work matters as much as the years behind it. Here are a few names from across that history, with a much longer list sitting behind them.
Part of a broader mix of commercial, public sector, media, legal, utilities, insurance, and specialist engineering work across the years.
This list currently includes 114 entries across publishing, legal, insurance, utilities, councils, media, tourism, government, technology, and independent work.
Not everything worth making belongs inside client work. Here are a handful of examples, most of them starting as a curiosity, a practical need, or a technical idea I wanted to chase properly.
A live polling idea for YouTube streamers, built around real-time audience interaction rather than passive chat scroll.
See on YouTubeA practical tool for triggering actions by voice, originally aimed at making control easier while in virtual reality.
Visit siteA custom watch face for the open source Watchy platform, published publicly and linked from the official gallery.
View galleryA browser billiards simulation with AI players, written without leaning on prebuilt game engines or image-heavy tricks.
A reconstruction of the classic platform feel with the girders and movement treated as calculation rather than static artwork.
Try it outAn old experiment asking whether a virtual hard drive could be modelled through a database-backed storage approach.
See on YouTubeA project built around replacing a car radio with a computer and turning the dashboard into something more capable.
See on YouTubeAn OCR and filtering experiment with input simulation, built as a technical exercise rather than a polished product.
See on YouTubeA virtual reality game concept exploring immersion, interaction, and the fun side of technical experimentation.
See on YouTubeA personal site should feel personal. In my case that includes both software and everything I disappear into when I am not being paid to write it.
Interests are one thing. The work itself is another. These are the areas I keep returning to, either because I am good at them, enjoy them, or have spent enough time in them for patterns to become obvious.
From public-facing websites to custom systems and internal tools, I have spent a long time building software that had to be practical, reliable, and fit for purpose.
These have been recurring tools across a lot of my work, whether the job called for fast delivery, bespoke functionality, or long-lived maintainable systems.
I enjoy untangling awkward technical problems, improving efficiency, and working through logic at a level where structure and execution both matter.
A lot of the more serious work has involved internal workflows, data-heavy tasks, specialist tools, and the sort of engineering that sits behind the visible interface.
Parts of my background sit around media, streaming, delivery, and the technical considerations that come with moving rich content through real systems.
More recently AI has become a bigger part of what I do, alongside the same hands-on habit of building, testing, and seeing where a useful idea can actually go.
Get in touch, leave me a message here and I will get back to you.
Leave me a message here, or find me through the links below.